Battlefield 5 downed ever time3/16/2024 ![]() Party Level +3 Severe- or extreme-threat boss Party Level +2 80 Moderate- or severe-threat boss Party Level +0 Any standard creature or low-threat boss Party Level Any lackey or standard creature Party Level Low- or moderate-threat lackey GM can use tools to turn up the "heroic feel" by blanket-reducing the CR of Encounters. Starting at 5 they start to be able to pull their weight properly and should become full party members by 7.īonus tip for your casters: never take anything that doesn't have a good effect when the enemy makes their save and always assume they'll make their save unless they're lower level mooks. 1-4, non-cleric or bard casters are barely worth half a party member each. If your party is caster heavy, things are looking up. Since you seem to be a solo melee party, consider retreating behind your casters/ranged so you make them use up their hp since you don't have a healbot on you 24/7. Nobody is durable enough to survive more than one, maaaaybe two rounds if very lucky taking a full set of enemy attacks. Make them burn an action moving toward you. Generally you never want to stay inside enemy reach unless your party is setup to get full use from reaction attacks. Sounds like you/your party are missing some general system mastery of the new system though. Request your GM start handwaiving it if time is not an issue. The default assumption of the system is that you heal to full after every combat. ![]() AC dodge tanking doesn't exist in this edition. Unfortunately, enemy offense being what it is, AC is more for avoiding critical hits than avoiding being hit at all. Skills at full investment blow way past the curve as the game progresses Fighter and gunslinger attack bonus goes past the normal offense curveģ. Champion and monk AC go past the curve set by normal heavy armor progressionĢ. There are very few things that break the curve in this game:ġ. ![]() You're either as optimized as the system allows or you risk being dead weight. So I'm just wondering, is this normal? Does the game ever reach a point where you have a decent chance of avoiding damage? Or even a decent chance of *success?* I see people saying 2e lets you play whatever character you want, but it seems like that comes with the caveat that that character must be borderline minmaxed, which is not something I enjoy. In 2E, that seems like it would be a recipe for disaster. In 1E, I could make a combat-focused character with no ability score higher than 14 and make it work well enough. Or having fun).įrom reading the forums for a while before actually playing, I got this idea that in 2E, you pretty much have to minmax to have a 50% chance of success at the things you're supposed to be good at. In practice, this just means more bookkeeping, and more time KO'd (and therefore, not playing the game. Not totally sure how to word this, but my assumption is that Paizo wanted to foster a sense of investment by making enemy attacks more dangerous: Players will feel more engaged if their HP is constantly fluctuating. I've played less deadly games of Call of Cthulhu (with a particularly merciless GM). I knew I was signing up to be a healer, but this has gotten to be pretty tedious. Which means numerous Medicine rolls (and previously, heal spells). Someone goes unconscious every other fight. Which is very not great when you're the medic.Īfter every battle, the party has taken *significant* damage. My first time in melee, with 42 HP, I got knocked out in two rounds (one hit, one crit). In going from cleric to monk, my AC jumped from 16 to 22. With 18 dex and +1 striking handwraps, I'm looking at a +11 on my highest attack, which routinely has less than a 50% chance to hit. I've been playing a cleric, recently switched to monk (same character, we just needed another combat-type since our fighter had to drop out) with the Medic dedication. We're currently level 4, and I've noticed some patterns. All but one of us are 1E vets, with myself having played from the very start all those many years ago. My group started our first 2E game a couple months ago. Marvelous Minis and Prodigious Pawns Promotion.
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